Gems

Gems, the ability wheel, and auras

Gems come from drops, the dealer, the index, and 2KCCU. Spend them on the ability that matches the problem in front of you.

Gems, the ability wheel, and auras

Gems come from drops, the dealer, the index, and 2KCCU. Spend them on the ability that matches the problem in front of you.

Gems are the slow currency. They pay for ability rolls. They are not the currency on the Cash pusher button, and the Robux store cards for auras and trails do not show a Gem price.

Where Gems come from

  • Drops while you clear the platform.
  • The Gem Dealer, by selling spare items. No price list for that dealer was published.
  • Codes. The confirmed code is 2KCCU for 5 Gems.
  • The collection index, the first time a rarity is credited. The September 30 catalog lists 1 Gem for Rare, 5 for Epic, 15 for Legendary, 30 for Godly, and 50 for Secret, and none for Common. A September 28 rebirth article instead puts first discoveries in the top tail around 50 to 250 Gems. Keep the per-tier table as the specific catalog, and treat 50 to 250 as a conflicting range rather than a second set of prices.
  • Robux gem packs exist in gameplay. One session tried to buy 100 and then could not find them. No stable pack price is listed here.

What a Gem roll can give you

Ability What it does Reach for it when
Conveyor Lays a one-way band that carries items toward the Void while you stand still You want the platform to clear without constant pushing
Golden Conveyor Wider, higher-value version of that band Conveyor is already your clear and you want the same loop to pay more. It is a Robux pass or an extremely rare roll
Wave A wide burst that clears a band of a stacked pile The front of a wall will not move
Gust A straight line of items blown into the Void Items are strung out, not piled
Magnet Pulls scattered items toward the pusher face You keep missing pieces at the sides
Dash A short dash out of a pin Items have stuck you in place
Prospector Raises rare items and Gems. It does not move anything Gems are the bottleneck and the index has stalled

Roll odds, pity, and exact cooldowns are not published. A rarity tier can show on the wheel after a roll. Any page that prints exact percentages is ahead of the game. Reports that Conveyor lasts about six seconds at about 35 Studs/s, or that Prospector is +45% rare items, sit in that bucket. Read the duration on the ability you rolled.

An active ability has downtime. Between casts you are pushing by hand again. Wave covers a band, not the whole platform. Prospector does nothing for throughput unless something else is moving items.

Roll, save, or Rebirth

  • Close to a Rebirth you can rebuild: take the Rebirth. It is a permanent Luck step. A roll is a random draw.
  • Index stalled and no Gems coming in: roll, and hope for Prospector if Gems are the missing piece, or Conveyor if the pile is the missing piece.
  • Neither: keep them. Gems are not described as expiring.

Do not spend the first Gems fishing for Dash. It is the mobility roll, and it is described as the one the entry wheel likes to hand out.

Gem shop chances seen in play

September sessions show a gem menu with chances or upgrades named Golden item, Prismatic, Giant, Frozen, Corrupted, gem drop chance, gem multiplier, extra luck, and speed. Frozen was taken to a max in one late run, and Corrupted was called out as the expensive next step. No full price table was readable. Gameplay also shows auras bought with Gems, including a player reading a 2500% income boost on the first one. That is one screen, not a catalog of every aura.

A thinner guide disagrees

One overview says Gems buy the next pusher tier and pay for Rebirths. The store cards, the Cash width upgrade, and the Steel pusher spec do not say that. Follow the Cash button for width and the Gem wheel for abilities unless your own Shop shows a Gem price on a pusher.

FAQ

Frequently Asked Questions

What should I do in the first session?

Walk items off the platform into the Void. Each item that crosses adds to the collection counter and pays Cash. Spend Cash on Pusher Width until the contact face is about 8 Studs, then raise Cash Multiplier. Join the Rsix Studio group for the +1 Luck written on the experience description.

Why do items bounce off me near 10,000?

A narrow starter pusher is about 4 Studs wide. Around 10,000 items the pile pushes back and pieces slide off the sides. Pusher Width at 8 Studs or the Steel pusher is the reported fix. More WalkSpeed does not replace that width.

What does Rebirth keep?

Rebirth is described as clearing Cash, Cash-bought Pusher Width, and WalkSpeed, while keeping Gems, rolled abilities, trails, auras, and index credit. A September 26 session read a separate Prestige prompt that resets cash, rebirth, and upgrades, keeps index collections, and mentions +1 collected per item. Those are two different resets. Read the button you are about to press.

Which code is actually confirmed?

2KCCU is the only string a live Shop session has confirmed. It paid 5 Gems. That session is dated 2026-09-27, before the public title picked up World 2, so redeem it and check the Gem counter rather than treating the old session as a new test. 100KFREE and MYTHICPUSHER have been named elsewhere without a successful redemption. Coconut Pusher is a Robux pass, not a code.

Is World 2 live, and what does it change?

The public Roblox title now reads [WORLD 2🌍] Collect 1 Million Items. An events panel quoted before launch said WORLD 2, New World and More Stuff, for Friday, October 2, 6:00 PM in the viewer's local time. Item lists, entry costs, and carry rules were not in that announcement. Use the in-game panel for anything newer than the title change.